![]() ![]() Gylt’s best feature after its tone is its visual style, whose funhouse mirror proportionality is instantly reminiscent of most computer-generated movies from the past 25 years. Likening the game even more to an introductory-level horror, the roundabout traversal feels plucked right out of the genre greats – find a key to open a door which grants you an item to backtrack to a previous door inside of which you’ll find a chest with another item which allows you to move on to a combat area after which you find a bird-shaped crest that you can plug into a door you saw an hour ago. Sally spends most of her time crouched behind crates waiting for a nearby monster to look the other way for precisely the six seconds she needs to advance to the next shadow. At worst, it’s totally void of new ideas when it comes to how players actually interact with it. From its puzzles made alternatingly of wires and valves that need spinning to enemies whose patrols encompass only the same 20 feet of space on a loop, Gylt is at best a charmingly typical experience, like the kind of stealth-action puzzle-platformer mash-up movie tie-in we hardly see anymore. Gylt’s tone and world go a long way to make up for the game’s totally familiar gameplay experience. Its T rating by the ESRB comes mostly by way of some foul language scribbled on the walls of the town, but the horrors themselves feel more like Pixar After Dark than true survival-horror fare, and that’s totally fine, because it’s clearly the vision Tequila Works had for Gylt and it delivers on it with precision. ![]() Gylt is thematically dark, but never pushes the envelope too far. The central mystery is a fun one and captures the Laika-like spirit of the project perfectly. For six or seven gameplay hours, Sally will be one step behind her troubled cousin, desperate for answers. ![]() Her younger cousin Emily has been missing for a month, and the search for her drives Sally to dig deeper into the history of the town as well as her relationship with Emily. As the middle school-aged Sally, players find themselves in her home of Bethelwood, a once quaint mining town now playing host to brutish monsters of various shapes and sizes. Gylt is a horror game, but that’s not to say it’s likely to be a scary game. In 2014, they were #34 in the World DJs Techno List and their incredible hit “Submerged” was #2 for several months and number #71 in the Best Techno Tracks list, while also being played many times by Carl Cox at his gigs.Platform(s): Google Stadia Baby’s first Silent Hill The YellowHeads has been a headliner at some of the best clubs and festivals, performing with: Pendulum, Dirtyphonics, Umek, Joseph Capriati, Paco Osuna, Uto Karem, Alan Fitzpatrick, Paul Ritch, Pan-Pot, M.A.N.D.Y., Kaiserdisco, Popof and many more! ![]() With collaborations and remixes by: Cari Lekebusch, Alex Bau, Joey Beltram, Paride Saraceni, Cristian Varela, Samuel L Session, Misstress Barbara, Sasha Carassi, Wehbba, Mark Broom and many more known artists. Their releases have seen the light on labels such as: Kraftek, Suara, Toolroom, Tronic, Break New Soil, Analytictrail, Phobiq, Trapez, 100% Pure, Bitten, etc., This union’s strength is in their sound, going from highly atmospheric electronic music to a techno sound with retro touches. What came next was a merging of their styles, different but parallel, as their musical roots come from the same place, and they formed the crew The YellowHeads. Hand Hygiene Stations Sanitisation before the show About the EventĮvent by NK Production | M6 Music | Redroom_blr |Ībout the Artist : The YellowHeads was formed by two musicians who quickly discovered a key common denominator that unites them: a strong passion for music. ![]()
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